Archive for category Flash Player

EU – Adobe Mobile Challenge

This summer we’re running an Adobe Mobile Challenge for developers, designers and agencies around the EU territory.  What’s really exciting is that you’ll get the chance to win a trip, including flight and hotel, to Adobe MAX in LA this October.  We even have a few copies of Creative Suite 5.5 and Flash Builder Premium 4.5.1 for runners up, so lots of you will have a chance to win big.

We’re looking for applications that reach across different mobile platforms and that are published widely, on the Apple AppStore, Android Market and of course the Blackberry AppWorld for the PlayBook.

You’re application can be a game or branded content, anything goes really as long as your application is available in each store by the deadline below. Here’s my colleague Michael Chaize to tell you more, with his cool French accent..

DEADLINE:  September 1

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Geolocation Services

I’d like to re-share a library that I created for the Radar application last year, designed to provide assistance for Geolocation, reverse geocoding, local weather, place names and a utility for determining the Sunrise and Sunset for a given latitude and longitude.

The reason for the library was not to create a wrapper over the already fantastic AIR API in Actionscript, but to provide a fallback. Following alot of testing with the Radar app, it became clear that quite often there were be occasions when a given mobile phone wouldn’t return a location in a decent timeframe. Further, to get the application working correctly on the desktop requires a method for locating the desktop.

Importantly, I’ve designed the API to use various methods of detection seamlessly. It will fallback from GPS to IP Lookup and even uses HTML if the SWF happens to be in a browser. So all you need to do is implement a simple interface and a GeoServices object.

You can see it in action here:

 

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Meet the Playbook – J’Burg and Dubai

 


 

It has been a while since I have had time to update you all on the amazing traction that we’re seeing for AIR across devices.  I’ve spent a week touring with Motorola and next up it’s RIM, for Meet the Playbook.

I know that many of you have already attended the Western Europe events, and given the cool apps that are starting to pop up on the App World, it was certainly worth the effort!  The whole Evangelist team have Playbooks now, and we’re working on our own apps to show off the platform.

Check out the video, incredible performance.  Laughing in the face of HD video..

Next up, I’ll be joining Sanyu Kiruluta and the rest of the RIM team in Johannesburg and Dubai.  These are two of the most exciting dates on the calendar for this half of the year.

Hopefully I’ll see you there, in the baking 40 degree heat :-)

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AIR on Xoom Video & MOTODEV App Summit Tour

Last Friday an unsuspecting Fedex delivery arrived with a Xoom tablet, the first Android 3.0 device from Motorola.  Terry Ryan, a fellow Evangelist at Adobe and I will be going on tour with Motorola starting next week joining the MOTODEV App Summit tour.

We’ll be traveling to some of our favourite cities and helping attendees to get started with Adobe technology for Motorola devices.  I know that Terry and I are going to cover a number of different topics including, Flash, AIR, Flex and Livecycle Collaboration Services.  I’m also planning on showing some new Digital Home applications, hopefully to get you thinking about how tablets like the Xoom are being used in the home.

I hope you to see some of you around on the tour and I know Terry and I are very much looking forward to it.  Here are some of the key dates and I’ll be presenting and attending all of those in red:

  • April 11th – Berlin, Germany
  • April 15th – London, UK
  • April 26th – Beijing, China
  • April 29th – Shanghai, China
  • May 2nd – Seoul, Korea
  • TBD – Sao Paulo, Brasil
  • TBD – Buenos Aires, Argentina
  • May 25th – Mexico City, Mexico

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Flash Player versions 10-11

As you have undoubtedly noticed by now, we’ve been updating the Flash Player and AIR runtimes with increased frequency.  In fact, we’re moving to a new (roughly) quarterly update schedule for the runtimes that we hope will deliver huge advances across the web in a very short time.

Why?  I guess there are a number of reasons, the most interesting one is mobile investments bringing new fruit and HTML beginning to take more of the weight.  If you remember, during the 18months when Flash Player 10.1 was launching we received a lot of feedback that we were over-committed to mobile in general.  I think unfortunately the word didn’t get out that these investments were much broader than just mobile devices.   It was a ground up effort to enable the Flash Platform to support sweeping changes in the way media is composed, rendered, protected and analyzed.

Looking at the world through Tomi Ahonen’s eyes, you can see that a growing majority of web access is now on mobile devices.  That is, if you include the numbers of people using mobile only and mobile or desktop devices.  Of course these devices require new tools, new ideas and new content that runs effectively – it’s time for a shift in thinking.

Historically this is actually a pattern of advances on the web if you look at Flash releases, maybe some of you recognized it?

  • Flash 1 – Vector Graphics Support
  • Flash 3 – MovieClips, loadMovie
  • Flash 6 – AS1, XML, Video, Unicode, Drawing API, events, AMF
  • Flash 9 – AS3, H.264, JIT Compiler, E4X, Binary Sockets
  • Flash 11 – Full 3D etc

Note: I’m not attempting to be precise here, it’s just a pattern that describes the general points where the Platform has evolved over time.  There are obviously matching HTML/Jscript/CSS advances to match, all of which make the wheels of the web go round.

So in our efforts to drive web innovation, and take the Flash Platform to new places, let’s look at the current and upcoming Flash Player releases.

Flash Player 10.2

New Features include:

  • StageVideo support, pushing decoding and screen blitting of H.264 video via the GPU.  This is actually a feature that comes from the Digital Home investments, and in fact Flash Lite on Nokia phones rendered video in much the same way.
  • Complete Hardware rendering path on IE9
  • Native Mouse Cursors, enabling richer gaming experiences

StageVideo should now be included in all situations where you are presenting video.  It’s automatically enabled on mobile and Digital Home devices, but on the desktop it’s not always possible to use this method.  Get started with StageVideo today.

Many of you have noticed that Flash Player 10.2 has yet to launch on mobile, for which there are number of reasons.  Those are quite obvious really, it’s just much more complicated to ship on mobile phones and tablets.  In addition, we’re targeting the new Android 3.0.1 release from Google as well, a platform that brings fresh features and challenges.

That said, Flash Player 10.2 is expected to ship on Android in two days time.

Flash Player 10.3

Already fast on the heels of 10.2 is a desktop beta version of the next Flash Player to launch.  This is actually on the most exciting releases for some time because it delivers new features, many of which are driven by the community.

New Features include:

  • Media Measurement
  • Acoustic Echo Cancellation
  • Integration with browser privacy control for local storage
  • Native Control Panel
  • Auto-Update Notification for Mac OS

With these new additions, the community will be able to create incredible VOIP applications in the browser.  One of the missing items for those applications was Echo Cancellation, essentially processing of the Microphone inputs so that you won’t need a headset.  I’m certainly going to use this for my Radar application.

Another nice new feature is the native control panel, this will make Flash feel more integrated into the Desktop or device experience.  Finally we can get rid of the horrible SWF based settings manager on Adobe.com, something that confused even me.  Users will be able to control their own security and experience much more easily, as well as make the best of Browser security.

Media Measurement is going to be great for our Omniture customers, enabling them to analysis content playback much more easily.  Let’s face it, it’s a feature for monetization, but that’s always good.  Last year over 128Billion Megabytes were streamed through Flash Player, that’s 100% growth.  So with this feature our customers will be able to get a much broader view of what’s going on during playback, helping to improve and monetize those experiences.

You can download the beta today.

Flash Player Inclubator

As you read above, this is part of our ongoing efforts to seed the community with bleeding edge technology.  I like to think of it this way, HTML will be taking care of some of those slideshow and simpler web experiences, micro-sites, product data and maybe some basic video playback.  This isn’t something that scares me, in fact it’s completely the opposite.  Lets face it, the more HTML can take on, the more new innovations we can deliver with Flash.

I find the whole HTML5 and Flash argument quite amusing, anyone that’s old enough to remember how the web evolved will recognise that Flash was successful because it solved problems for our customers.  So it makes sense (and it’s exciting) that it will evolve to solve new problems as HTML catches up, and we’re helping those technologies catch up.

New Features:

  • All of Flash Player 10.3
  • 3D Rendering Pipeline “Molehill”
  • more to come :-)

Interestingly, the StageVideo api enables play back video on a hardware surface using an OpenGL (ES2.0)/Direct3D shader API to convert from YUV to RGB.  It shouldn’t take you long to realise that Molehill uses the same apis for 3D rendering, thus enabled by Stagevideo.

Flash is so widely distributed now that we don’t have the option to simply cut off those users without GPUs or the correct drivers.  So for these users we have a seamless fallback to a new component called SwiftShader, a Transgaming product of which Adobe is a licensee.

You can see some of the incredible work underway below:

 

Developer and/or Browser War

(Personal Opinion)

Finally, in case some of you didn’t notice, we’re in the middle of a browser war.  Each of the major players (including Adobe) are working incredibly hard to drive innovation on the web, adding new features, increasing performance and fighting for territory.

This has unfortunately led to some adverse press attention being poured on Flash, one of the most talked about technologies of the past year.  What’s important here is that we all keep a level head, listen to customers concerns, but always consider someones motivation for targeting Flash to gain press attention.

Example One

Example Two

Net is, Flash is a product made successful by those who use it – that’s probably you.  It’s not just a pile of 1′s and 0′s, it’s a complete ecosystem that is largely, and most successfully, presented within HTML  It’s success has been driven by the Flash community creating incredible millions of pieces of content over the past decade, enabling online business and entertainment to thrive.

I have no doubt that HTML5 is going to be great for all of us, that includes Flash developers who will be free to create even more advanced forms of content on even more screens.  That’s why I believe that Flash is the innovation engine for the web and digital experiences, the use cases may well change – but the reason for Flash existing won’t.

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