Yesterday at the Imagination stand we spotted Brendan Iribe from Scaleform, one of the most amazing SWF rendering engines available. I actually heard of Scaleform about three years ago through our Korean team, it’s taken this long for us to connect.
Above, you can see a 3D game using the Unreal engine and looking great. What’s interesting is that the control system, which floats in the air in 3d is actually created in Flash Professional. The power of the Scaleform tools means that these SWFs can be tessellated (vectors to triangles) and run directly within the 3D engine.
It just makes so much sense, why on earth wouldn’t they use Flash to create this type of UI? I’m also starting to wonder just how much more Flash content is created out there and played back on a “custom” SWF Player.
Update – Scaleform announced that they have been acquired by AutoDesk.