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	<title>Comments on: Adobe Mobile Packager 1.1</title>
	<atom:link href="http://www.flashmobileblog.com/2009/06/11/adobe-mobile-packager-1-1/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.flashmobileblog.com/2009/06/11/adobe-mobile-packager-1-1/</link>
	<description>Mark Doherty - Flash Platform Evangelist, Mobile and Devices</description>
	<lastBuildDate>Sun, 14 Mar 2010 09:22:42 +0000</lastBuildDate>
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		<item>
		<title>By: sam</title>
		<link>http://www.flashmobileblog.com/2009/06/11/adobe-mobile-packager-1-1/comment-page-1/#comment-3898</link>
		<dc:creator>sam</dc:creator>
		<pubDate>Tue, 21 Jul 2009 18:28:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashmobileblog.com/?p=342#comment-3898</guid>
		<description>the new platform is  quicker and  help   u   provide the better interface</description>
		<content:encoded><![CDATA[<p>the new platform is  quicker and  help   u   provide the better interface</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Distributable Player Expansion &#8211; 45 Countries &#124; www.flashmobileblog.com</title>
		<link>http://www.flashmobileblog.com/2009/06/11/adobe-mobile-packager-1-1/comment-page-1/#comment-3849</link>
		<dc:creator>Distributable Player Expansion &#8211; 45 Countries &#124; www.flashmobileblog.com</dc:creator>
		<pubDate>Thu, 16 Jul 2009 16:43:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashmobileblog.com/?p=342#comment-3849</guid>
		<description>[...] Flash Lite 3.1. This is the same player available on the HTC Hero and Nokia 5800 devices.Using the Adobe Mobile Packager 1.1 you can package your SWF files and assets in native installer packages, then distribute them freely [...]</description>
		<content:encoded><![CDATA[<p>[...] Flash Lite 3.1. This is the same player available on the HTC Hero and Nokia 5800 devices.Using the Adobe Mobile Packager 1.1 you can package your SWF files and assets in native installer packages, then distribute them freely [...]</p>
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	<item>
		<title>By: Ph. Chassany</title>
		<link>http://www.flashmobileblog.com/2009/06/11/adobe-mobile-packager-1-1/comment-page-1/#comment-3845</link>
		<dc:creator>Ph. Chassany</dc:creator>
		<pubDate>Thu, 16 Jul 2009 14:59:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashmobileblog.com/?p=342#comment-3845</guid>
		<description>Hi Mark,

I have an issue on Mac via VMWare: &quot;Error while packaging. Please check inputs and try again.&quot;

With the same input data, it works on PC. 

The SDK configuration test is ok.

Any suggestion?

Thanks</description>
		<content:encoded><![CDATA[<p>Hi Mark,</p>
<p>I have an issue on Mac via VMWare: &#8220;Error while packaging. Please check inputs and try again.&#8221;</p>
<p>With the same input data, it works on PC. </p>
<p>The SDK configuration test is ok.</p>
<p>Any suggestion?</p>
<p>Thanks</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mark Kirby</title>
		<link>http://www.flashmobileblog.com/2009/06/11/adobe-mobile-packager-1-1/comment-page-1/#comment-3834</link>
		<dc:creator>Mark Kirby</dc:creator>
		<pubDate>Tue, 14 Jul 2009 15:03:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashmobileblog.com/?p=342#comment-3834</guid>
		<description>Hi Mark, loving the new interface on 1.1 - much simpler :-) I notice that on the N95 after installing an app for a second time on a device, it is installed alongside the old app rather than replacing it. Is this an intentional feature? 

An even bigger issue is that after installing the app a second time, flash no longer prompts the user to select the network they will use to access data. I&#039;ve tried removing both apps and reinstalling, but the prompt never returns. This wasn&#039;t a problem with 1.0 - is it a known issue?

Thanks, 

Mark</description>
		<content:encoded><![CDATA[<p>Hi Mark, loving the new interface on 1.1 &#8211; much simpler <img src='http://www.flashmobileblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  I notice that on the N95 after installing an app for a second time on a device, it is installed alongside the old app rather than replacing it. Is this an intentional feature? </p>
<p>An even bigger issue is that after installing the app a second time, flash no longer prompts the user to select the network they will use to access data. I&#8217;ve tried removing both apps and reinstalling, but the prompt never returns. This wasn&#8217;t a problem with 1.0 &#8211; is it a known issue?</p>
<p>Thanks, </p>
<p>Mark</p>
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	<item>
		<title>By: omarb</title>
		<link>http://www.flashmobileblog.com/2009/06/11/adobe-mobile-packager-1-1/comment-page-1/#comment-3812</link>
		<dc:creator>omarb</dc:creator>
		<pubDate>Sat, 11 Jul 2009 15:21:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashmobileblog.com/?p=342#comment-3812</guid>
		<description>hi i need to know how to use lbsposition api in flash lite i am working with Adobe Mobile Packager and S60-SDK-0548-3.0-f.3.215f and flash lite 3.1 on cs4

if not possible there a re another way by using sdk symbian feature pack and ActionScript_library_for_S60_Platform_Services but how to add feature pack plugin sdk to the curent sdk with Adobe Mobile Packager 
thanks and sorry for my english</description>
		<content:encoded><![CDATA[<p>hi i need to know how to use lbsposition api in flash lite i am working with Adobe Mobile Packager and S60-SDK-0548-3.0-f.3.215f and flash lite 3.1 on cs4</p>
<p>if not possible there a re another way by using sdk symbian feature pack and ActionScript_library_for_S60_Platform_Services but how to add feature pack plugin sdk to the curent sdk with Adobe Mobile Packager<br />
thanks and sorry for my english</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Scott Janousek &#187; Blog Archive &#187; Adobe Distributable Player now supported in 29 Countries</title>
		<link>http://www.flashmobileblog.com/2009/06/11/adobe-mobile-packager-1-1/comment-page-1/#comment-3616</link>
		<dc:creator>Scott Janousek &#187; Blog Archive &#187; Adobe Distributable Player now supported in 29 Countries</dc:creator>
		<pubDate>Mon, 22 Jun 2009 22:11:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashmobileblog.com/?p=342#comment-3616</guid>
		<description>[...] According to Mark, Adobe has just increased the number of supported countries from 16 to 29 which you can distribute Flash Lite 3.1 content to using the Adobe Mobile Packager 1.1. [...]</description>
		<content:encoded><![CDATA[<p>[...] According to Mark, Adobe has just increased the number of supported countries from 16 to 29 which you can distribute Flash Lite 3.1 content to using the Adobe Mobile Packager 1.1. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Vibo&#8217;s Blog &#8212; FLASH3V &#187; Blog Archive &#187; Adobe Mobile Packager 1.1??</title>
		<link>http://www.flashmobileblog.com/2009/06/11/adobe-mobile-packager-1-1/comment-page-1/#comment-3596</link>
		<dc:creator>Vibo&#8217;s Blog &#8212; FLASH3V &#187; Blog Archive &#187; Adobe Mobile Packager 1.1??</dc:creator>
		<pubDate>Sun, 21 Jun 2009 03:02:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashmobileblog.com/?p=342#comment-3596</guid>
		<description>[...] ?RIAMeeting ????adobe ????????? http://www.flashmobileblog.com/2009/06/11/adobe-mobile-packager-1-1/ [...]</description>
		<content:encoded><![CDATA[<p>[...] ?RIAMeeting ????adobe ????????? <a href="http://www.flashmobileblog.com/2009/06/11/adobe-mobile-packager-1-1/" rel="nofollow">http://www.flashmobileblog.com/2009/06/11/adobe-mobile-packager-1-1/</a> [...]</p>
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	<item>
		<title>By: Laurent</title>
		<link>http://www.flashmobileblog.com/2009/06/11/adobe-mobile-packager-1-1/comment-page-1/#comment-3593</link>
		<dc:creator>Laurent</dc:creator>
		<pubDate>Sat, 20 Jun 2009 20:52:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashmobileblog.com/?p=342#comment-3593</guid>
		<description>Hi, at least this version 1.1 is working with the specified s60 sdk and perl package !</description>
		<content:encoded><![CDATA[<p>Hi, at least this version 1.1 is working with the specified s60 sdk and perl package !</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mobile All-In-One Blogs &#187; Blog Archive &#187; Winners of the Flash Lite Developer Challenge</title>
		<link>http://www.flashmobileblog.com/2009/06/11/adobe-mobile-packager-1-1/comment-page-1/#comment-3553</link>
		<dc:creator>Mobile All-In-One Blogs &#187; Blog Archive &#187; Winners of the Flash Lite Developer Challenge</dc:creator>
		<pubDate>Thu, 18 Jun 2009 03:24:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashmobileblog.com/?p=342#comment-3553</guid>
		<description>[...] the hard work and improvements in design year on year.   A large number of the entrants used the Flash Lite Distributable Player, to ensure consistency across their supported devices.  It&#8217;s great to see the pick up on [...]</description>
		<content:encoded><![CDATA[<p>[...] the hard work and improvements in design year on year.   A large number of the entrants used the Flash Lite Distributable Player, to ensure consistency across their supported devices.  It&#8217;s great to see the pick up on [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mark Doherty</title>
		<link>http://www.flashmobileblog.com/2009/06/11/adobe-mobile-packager-1-1/comment-page-1/#comment-3545</link>
		<dc:creator>Mark Doherty</dc:creator>
		<pubDate>Wed, 17 Jun 2009 19:57:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashmobileblog.com/?p=342#comment-3545</guid>
		<description>Hi Jamal,

Currently Apple&#039;s terms state that no interpreted code can run on the iPhone.  Flash SWFs contain bytecode that is interpreted and so Flash doesn&#039;t meet those terms.

We continue to look to Apple to help us bring Flash to the iPhone, however you can buy many devices that do support Flash including Nokia&#039;s 5800 and N97.

Mark</description>
		<content:encoded><![CDATA[<p>Hi Jamal,</p>
<p>Currently Apple&#8217;s terms state that no interpreted code can run on the iPhone.  Flash SWFs contain bytecode that is interpreted and so Flash doesn&#8217;t meet those terms.</p>
<p>We continue to look to Apple to help us bring Flash to the iPhone, however you can buy many devices that do support Flash including Nokia&#8217;s 5800 and N97.</p>
<p>Mark</p>
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