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	<title>Comments on: Adobe Flash Lite 3.1</title>
	<atom:link href="http://www.flashmobileblog.com/2008/04/29/adobe-flash-lite-31/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.flashmobileblog.com/2008/04/29/adobe-flash-lite-31/</link>
	<description>Mark Doherty - Flash Platform Evangelist, Mobile and Devices</description>
	<lastBuildDate>Sun, 14 Mar 2010 09:22:42 +0000</lastBuildDate>
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		<title>By: LiteDays en Barcelona : Dorsumi</title>
		<link>http://www.flashmobileblog.com/2008/04/29/adobe-flash-lite-31/comment-page-1/#comment-1969</link>
		<dc:creator>LiteDays en Barcelona : Dorsumi</dc:creator>
		<pubDate>Tue, 03 Feb 2009 13:24:35 +0000</pubDate>
		<guid isPermaLink="false">http://flashmobileblog.com/?p=89#comment-1969</guid>
		<description>[...] no cabe duda: Adobe ha anunciado el Open Screen Project y hace bien poco se anuncia tamben Flash Lite 3.1 junto con el Adobe Mobile Packager, Sony Ericsson se pone en marcha con el proyecto Capuchin, Nokia [...]</description>
		<content:encoded><![CDATA[<p>[...] no cabe duda: Adobe ha anunciado el Open Screen Project y hace bien poco se anuncia tamben Flash Lite 3.1 junto con el Adobe Mobile Packager, Sony Ericsson se pone en marcha con el proyecto Capuchin, Nokia [...]</p>
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		<title>By: Scott Janousek &#187; Blog Archive &#187; Flash Video on your iPhone via iMobileCinema Safari Plug-in</title>
		<link>http://www.flashmobileblog.com/2008/04/29/adobe-flash-lite-31/comment-page-1/#comment-1894</link>
		<dc:creator>Scott Janousek &#187; Blog Archive &#187; Flash Video on your iPhone via iMobileCinema Safari Plug-in</dc:creator>
		<pubDate>Sun, 21 Dec 2008 04:13:25 +0000</pubDate>
		<guid isPermaLink="false">http://flashmobileblog.com/?p=89#comment-1894</guid>
		<description>[...] So, this is the first instance of Flash I&#8217;ve seen running on an iPhone (although Adobe has stated numerous times over the past year that they have an Flash Player for iPhone, but require Apple&#8217;s blessing to get it on the iPhone). There may also be other companies creating video applications for iPhone which playback .FLV &#8230; this trend is not only here on iPhone, but also big on Nokia for companies to support .FLV! Yep, Flash Video is probably one the best things about Flash Mobile, and people don&#8217;t really realize it (yet!). Flash Lite 3.1 supports .FLV and even H.264 on supported devices. [...]</description>
		<content:encoded><![CDATA[<p>[...] So, this is the first instance of Flash I&#8217;ve seen running on an iPhone (although Adobe has stated numerous times over the past year that they have an Flash Player for iPhone, but require Apple&#8217;s blessing to get it on the iPhone). There may also be other companies creating video applications for iPhone which playback .FLV &#8230; this trend is not only here on iPhone, but also big on Nokia for companies to support .FLV! Yep, Flash Video is probably one the best things about Flash Mobile, and people don&#8217;t really realize it (yet!). Flash Lite 3.1 supports .FLV and even H.264 on supported devices. [...]</p>
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		<title>By: ??????? ????????</title>
		<link>http://www.flashmobileblog.com/2008/04/29/adobe-flash-lite-31/comment-page-1/#comment-1513</link>
		<dc:creator>??????? ????????</dc:creator>
		<pubDate>Fri, 04 Jul 2008 14:35:22 +0000</pubDate>
		<guid isPermaLink="false">http://flashmobileblog.com/?p=89#comment-1513</guid>
		<description>I also read somewhere about trusted folder issue is fixed in FL3.1. So, all old FL apps will work as they did in FL2.x.</description>
		<content:encoded><![CDATA[<p>I also read somewhere about trusted folder issue is fixed in FL3.1. So, all old FL apps will work as they did in FL2.x.</p>
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		<title>By: Scott Janousek</title>
		<link>http://www.flashmobileblog.com/2008/04/29/adobe-flash-lite-31/comment-page-1/#comment-1121</link>
		<dc:creator>Scott Janousek</dc:creator>
		<pubDate>Sat, 24 May 2008 13:37:18 +0000</pubDate>
		<guid isPermaLink="false">http://flashmobileblog.com/?p=89#comment-1121</guid>
		<description>Yes, Mark, it would be great to have a definitive answer on mx.lang.Locale, though. 

... especially in the case where it is not being utilized across many target (mobile) devices ... but yet in a controlled environment of 1 or a handful of target device(s). A place where both player memory, and CPU are known, can be tested against, and adjusted as needed.</description>
		<content:encoded><![CDATA[<p>Yes, Mark, it would be great to have a definitive answer on mx.lang.Locale, though. </p>
<p>&#8230; especially in the case where it is not being utilized across many target (mobile) devices &#8230; but yet in a controlled environment of 1 or a handful of target device(s). A place where both player memory, and CPU are known, can be tested against, and adjusted as needed.</p>
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		<title>By: Alex</title>
		<link>http://www.flashmobileblog.com/2008/04/29/adobe-flash-lite-31/comment-page-1/#comment-1103</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Thu, 22 May 2008 06:55:36 +0000</pubDate>
		<guid isPermaLink="false">http://flashmobileblog.com/?p=89#comment-1103</guid>
		<description>Mark,

Do you know if flash lite 3.1 will support outgoing rtmp streaming from microphone of mobile devices? fl 3.0 dev. edition didn&#039;t...


Response:

Hi, FL3.1 will not support this.</description>
		<content:encoded><![CDATA[<p>Mark,</p>
<p>Do you know if flash lite 3.1 will support outgoing rtmp streaming from microphone of mobile devices? fl 3.0 dev. edition didn&#8217;t&#8230;</p>
<p>Response:</p>
<p>Hi, FL3.1 will not support this.</p>
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		<title>By: Scott Janousek</title>
		<link>http://www.flashmobileblog.com/2008/04/29/adobe-flash-lite-31/comment-page-1/#comment-1102</link>
		<dc:creator>Scott Janousek</dc:creator>
		<pubDate>Thu, 22 May 2008 01:39:29 +0000</pubDate>
		<guid isPermaLink="false">http://flashmobileblog.com/?p=89#comment-1102</guid>
		<description>Mark, what makes you say it is AS 3.0? mx.lang.Locale is an AS 2.0 class not AS 3.0 (check the livedocs). 

It would be great to know why it is not supported in FL 3.x as it has been around since MX 2004 (although I never myself used it for a project).


Response:

Sorry, yes you are right; I must have looking at something else :-)

Feel free to guess why it&#039;s not in FL3.x, my guess would be that it uses XML.</description>
		<content:encoded><![CDATA[<p>Mark, what makes you say it is AS 3.0? mx.lang.Locale is an AS 2.0 class not AS 3.0 (check the livedocs). </p>
<p>It would be great to know why it is not supported in FL 3.x as it has been around since MX 2004 (although I never myself used it for a project).</p>
<p>Response:</p>
<p>Sorry, yes you are right; I must have looking at something else <img src='http://www.flashmobileblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>Feel free to guess why it&#8217;s not in FL3.x, my guess would be that it uses XML.</p>
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		<title>By: f14sh n3wb13</title>
		<link>http://www.flashmobileblog.com/2008/04/29/adobe-flash-lite-31/comment-page-1/#comment-1035</link>
		<dc:creator>f14sh n3wb13</dc:creator>
		<pubDate>Sun, 11 May 2008 18:35:17 +0000</pubDate>
		<guid isPermaLink="false">http://flashmobileblog.com/?p=89#comment-1035</guid>
		<description>Hi,

Does flashlite 3.1 still support the Locale class, assuming that Actionscript 2.0 is used???

Reply: 

Hi mx.lang.Locale is an Actionscript 3 class, not Actionscript 2.  You might be able to port the class backwards to AS2 if you really need to.

Mark</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>Does flashlite 3.1 still support the Locale class, assuming that Actionscript 2.0 is used???</p>
<p>Reply: </p>
<p>Hi mx.lang.Locale is an Actionscript 3 class, not Actionscript 2.  You might be able to port the class backwards to AS2 if you really need to.</p>
<p>Mark</p>
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	<item>
		<title>By: chall3ng3r</title>
		<link>http://www.flashmobileblog.com/2008/04/29/adobe-flash-lite-31/comment-page-1/#comment-989</link>
		<dc:creator>chall3ng3r</dc:creator>
		<pubDate>Thu, 01 May 2008 11:33:52 +0000</pubDate>
		<guid isPermaLink="false">http://flashmobileblog.com/?p=89#comment-989</guid>
		<description>Thanks Mark for your reply,

What about Standalone implementation?

// chall3ng3r //

Reply:

Nothing to announce right now.
</description>
		<content:encoded><![CDATA[<p>Thanks Mark for your reply,</p>
<p>What about Standalone implementation?</p>
<p>// chall3ng3r //</p>
<p>Reply:</p>
<p>Nothing to announce right now.</p>
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	<item>
		<title>By: Scott Janousek</title>
		<link>http://www.flashmobileblog.com/2008/04/29/adobe-flash-lite-31/comment-page-1/#comment-985</link>
		<dc:creator>Scott Janousek</dc:creator>
		<pubDate>Wed, 30 Apr 2008 14:02:23 +0000</pubDate>
		<guid isPermaLink="false">http://flashmobileblog.com/?p=89#comment-985</guid>
		<description>Quantium, nice try. That falls under roadmap. I&#039;d be surprised if Adobe would/could answer this (out in the open) ...

However, I think a big hint is that the MaD team is now part of the &quot;Platforms&quot; group (from a recent press release).

Only a matter of time (IMHO).

Reply:
:-)</description>
		<content:encoded><![CDATA[<p>Quantium, nice try. That falls under roadmap. I&#8217;d be surprised if Adobe would/could answer this (out in the open) &#8230;</p>
<p>However, I think a big hint is that the MaD team is now part of the &#8220;Platforms&#8221; group (from a recent press release).</p>
<p>Only a matter of time (IMHO).</p>
<p>Reply:<br />
 <img src='http://www.flashmobileblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Quantium</title>
		<link>http://www.flashmobileblog.com/2008/04/29/adobe-flash-lite-31/comment-page-1/#comment-980</link>
		<dc:creator>Quantium</dc:creator>
		<pubDate>Tue, 29 Apr 2008 23:24:50 +0000</pubDate>
		<guid isPermaLink="false">http://flashmobileblog.com/?p=89#comment-980</guid>
		<description>When we will have AS3 for mobile technology?

Reply:
Actually we completed one of the key parts of AS3 for mobile last year, called Tamarin Tracing VM.  This is stepping stone towards that goal.

The project is open source of course and in the future we will deliver Flash for mobile devices with AS3 support.  Needless to say it isn&#039;t going to happen this year.</description>
		<content:encoded><![CDATA[<p>When we will have AS3 for mobile technology?</p>
<p>Reply:<br />
Actually we completed one of the key parts of AS3 for mobile last year, called Tamarin Tracing VM.  This is stepping stone towards that goal.</p>
<p>The project is open source of course and in the future we will deliver Flash for mobile devices with AS3 support.  Needless to say it isn&#8217;t going to happen this year.</p>
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